Location
Los Angeles, CA
Salary
Not specified
Type
fulltime
Posted
Today
Job Description
The Game Designer will collaborate closely with artists and development team to design engaging game experiences in Unity. Day-to-day responsibilities include creating and refining game systems, balancing mechanics, and developing clear documentation for features and levels. The role involves prototyping gameplay, iterating based on user feedback and playtests, and ensuring that game design aligns with the creative vision of each project. The Game Designer will contribute to both core and meta gameplay loops across multiple platforms, and participate in team discussions to bring playful, experimental ideas to life. This position also requires effective communication of design concepts and openness to collaboration across disciplines.
Qualifications
- Game Design and Level Design skills, including experience crafting engaging mechanics, systems, and playable spaces.
- Experience designing for Console platforms, understanding platform-specific constraints and player expectations.
- Experience designing for Mobile Games, including knowledge of touch interfaces, session design, and mobile user behavior.
- Strong documentation and communication skills, with the ability to present design ideas clearly to cross-functional teams.
- Background in interactive entertainment, game design, or a related field; formal education in game design, computer science, or media arts is a plus but not required.
- Demonstrated portfolio of shipped titles, prototypes, or personal projects that showcase creativity, design thinking, and problem-solving.
http://www.counterspell.dev
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