Location
Remote
Salary
Not specified
Type
fulltime
Posted
Today
Job Description
Build a Scalable Visual System for the Distribution Economy
Most brands look good and still fail.
Because they rely on:
- one-off designs
- inconsistent visuals
- no system behind the brand
That doesn’t scale.
We’re building something different.
creatorXchange is building the infrastructure for the
distribution economy
. That requires a brand that is not just visually strong, but systemized so it can scale across:
- campaigns
- funnels
- workshops
- operator-led execution
This role exists to build that system.
What You’re Stepping Into
You are not here to “make things look good.”
You are here to
build a brand system that others can use without breaking it
.
Everything you create must be:
- consistent
- repeatable
- easy to apply
- hard to misuse
If the brand falls apart when others touch it, it’s broken.
What You’ll Actually Do
You will:
- Define and evolve the visual system for creatorXchange
- Create reusable design systems for funnels, pages, and campaigns
- Ensure consistency across all touchpoints
- Work closely with builders (funnels, website, content)
- Translate brand into assets that can scale across operators
This is not isolated design work.
This is system design.
What This Role Is NOT
- Not logo design
- Not one-off creative work
- Not purely artistic expression
If your work is mostly standalone visuals without systems behind them, this is not the role.
Why This Role Matters
If you do this right:
- the brand scales cleanly across everything
- operators can execute without breaking consistency
- the company looks cohesive at every level
If this fails:
- brand becomes fragmented
- execution looks inconsistent
- trust and perception drop
This is a foundational system.
What You Bring
You’ve:
- Built design systems, not just individual assets
- Worked across multiple surfaces (web, funnels, content, etc.)
- Maintained consistency across fast-moving environments
You think in:
- systems, not assets
- consistency, not creativity alone
- usability, not just aesthetics
You design for scale.
What You Get
- Ownership over the visual system of the company
- Direct impact on how the brand is perceived at scale
- Ability to build something that thousands of operators will use
- Exposure to a new category, the distribution economy
How We Hire
We do not hire based on portfolios alone.
Process:
- Video application
- Group interview
- Deep dive interview
- Paid test (you will systemize or improve a real brand asset)
We hire based on how you think and execute.
Final Filter
If you:
- focus only on aesthetics without system thinking
- create designs that require constant oversight
- struggle to maintain consistency across outputs
This will not work.
If you can build a brand system that scales, apply.
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