Hermeus is a venture-backed defense aviation company reclaiming the lost art of rapid iterative prototyping to build the fastest aircraft in the world today. By prioritizing relentless hardware iteration, we deliver high-speed systems at the pace of the modern battlefield. We work with the Department of War to provide the high-speed capabilities our nation and its allies need to maintain a durable, asymmetric advantage.
Join our team developing cutting-edge software for the Quarterhorse supersonic unmanned aircraft. You'll work with C++ and web technologies (TypeScript/JavaScript) to build control systems for both remotely piloted (HOTAS) and autonomous flight modes. This role includes designing and implementing intuitive user interfaces, ranging from hands-on control to point-and-click autonomy management.
Responsibilities:
Software development on the human-machine interaction (HMI) program used by flight crew to control the aircraft and run simulations Collaborate with flight crew to develop and assess usability of the cockpit software and hardware Collaborate with engineers to display and control hardware systems Participate in all stages of the software development lifecycle including planning, design, implementation, review, testing, documentation, and user evaluation Minimum Requirements:
Must be currently enrolled in an accredited college or university (Undergraduate student (at least a rising senior) or enrolled in a Master's or Ph.D. program)Pursuing Computer Science, Aerospace Engineering, or related degrees Web Applications Experience (JavaScript, TypeScript, React, Angular, Electron, etc.) C/C++ Experience Aviation/simulation experience Computer Graphics coursework or experience Strong understanding of engineering first principlesDemonstrated ability to work within cross-functional teamsEnthusiasm for aviation and Hermeus' missionExcellent written and verbal communication skillsGPA of 3.0 or abovePreferred Skills and Experience:
Demonstrated knowledge or interest in aerospace industry (aviation or rocketry clubs, pilot license, DCS Ace, etc.) Experience working on 2D or 3D games or simulations Cesium experienceUser Interface (UI) or Human-Computer Interaction (HCI) classes GIS (Geographic Information Systems) experience (Cesium, ESRI ArcGIS, QGIS, Mapbox, Google/Apple Mapsetc.)