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DevOps/Build Engineer

Room 8 Group

Location

Montreal, Quebec, Canada

Salary

Not specified

Type

fulltime

Posted

Today

via linkedin

Job Description

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.

Our Technology team is the engine that drives every aspect of game development: tool development, workflow optimization, cutting-edge game and level design, and much more. We also specialize in porting and remastering, ensuring games reach new audiences through quality delivery. With dedicated, industry-leading R\&D capabilities, we stay at the forefront of game technology

.

Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South Americ

**a.

Next great challenge is comi**

ng:We are looking for a Senior DevOps Engineer to join our team in Montreal and take ownership of the build, release, and deployment infrastructure for an Unreal Engine project. This role is focused on creating reliable and maintainable CI/CD workflows for an Unreal Engine-based product distributed across Windows and macOS. You will work closely with developers, QA, IT, and production teams to improve build stability, automate Unreal Engine build and release processes, and make software delivery faster and more predictable. The ideal candidate has strong hands-on experience with modern CI/CD systems, understands the platform-specific challenges of shipping desktop applications, and is comfortable investigating issues across build systems, operating systems, permissions, networking, and deployment infrastructu

**re.

Superpowers you h**

  • ave:Strong professional experience in DevOps, build engineering, release engineering, or a similar r
  • ole.Solid knowledge of common CI/CD concepts, tools, and practi
  • ces.Experience designing, maintaining, and troubleshooting automated build and deployment pipeli
  • nes.Experience supporting build and release pipelines for large C\+\+ projects or game-engine-based applicati
  • ons.Strong understanding of Windows environments, including services, permissions, users, groups, domains, authentication, and system configurat
  • ion.Practical experience with macOS build and release workfl
  • ows.Understanding of macOS application signing, notarization, certificates, provisioning, packaging, and automated publish
  • ing.Experience automating software builds, packaging, versioning, artifact management, and deploym
  • ent.Good scripting skills in Pyt
  • hon.Basic knowledge of C# and the ability to understand, troubleshoot, or make small changes to existing code and build tool
  • ing.Familiarity with source control systems and branching workflows, preferably
  • Git.Understanding of networking fundamentals, access control, credentials management, and secure handling of secr
  • ets.Strong troubleshooting skills and the ability to investigate problems across multiple syst
  • ems.Ability to work independently, communicate technical issues clearly, and drive improvements from investigation through implementat

**ion.

You’re a rockstar if you**

  • have:Experience with AWS, Microsoft Azure, or another major cloud pla
  • tform.Hands-on experience with Unreal Engine build systems, including BuildCookRun, Unreal Automation Tool, Unreal Build Tool, cooking, packaging, and command-line autom
  • ation.Previous experience in the video game ind
  • ustry.Understanding of Unreal Engine development workflows, including large repositories, binary assets, Derived Data Cache, platform-specific builds, build configurations, and frequent development itera
  • tions.Experience with C#/.NET build tooling and dependency manag
  • ement.Familiarity with infrastructure-as-code
  • tools.Experience with containers and container orchestr
  • ation.Knowledge of monitoring, logging, and alerting sy
  • stems.Experience supporting distributed build systems or optimizing large, resource-intensive b
  • uilds.Familiarity with console, mobile, or other platform certification and release proc
  • esses.Experience managing Apple Developer accounts, signing identities, certificates, and automated credential rot
  • ation.Experience with Perforce Helix Core, Git LFS, or other source-control workflows commonly used for large Unreal Engine pro

**jects.

As a part of Room 8 studio, y**

  • ou will:Design, maintain, and improve CI/CD pipelines for development, testing, packaging, and release wo
  • rkflows.Support automated builds and deployments across Windows and macOS envir
  • onments.Maintain and improve Unreal Engine build, packaging, cooking, and release aut
  • omation.Maintain and improve macOS code-signing, notarization, packaging, and publishing pr
  • ocesses.Automate repetitive build, release, deployment, and infrastructure tasks using Python and other appropriat
  • e tools.Investigate and resolve build failures, deployment issues, environment inconsistencies, permission problems, and release b
  • lockers.Manage build agents, runners, development infrastructure, and related
  • tooling.Improve build reliability, execution time, observability, and failure re
  • porting.Maintain artifact storage, dependency management, versioning, and release trace
  • ability.Work with developers to make projects easier to build, test, package, and
  • deploy.Collaborate with QA and production teams to support stable and repeatable r
  • eleases.Document infrastructure, deployment processes, operational procedures, and troubleshootin
  • g steps.dentify risks and technical debt within the delivery pipeline and propose practical impro
  • vements.Contribute to security best practices related to credentials, certificates, permissions, secrets, and access man
  • agement.Hybrid work format with a flexible number of required offi

**ce days.

Join Us. Get ev**

  • en more: Competitive financial reward (yes, we are fair
  • enough);Challenges to raise your XP score (professional training and conferences, internal mentorships, English
  • courses);Private medical care, paid vacation, and si
  • ck leave;A culture of diversity and inclusion that unites the most outstanding
  • talents;A community of people who understand and share your passion f

or games.

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